Jon Gress
CEO
The Metaverse Construction Company LLC
With over 30 years of experience in motion picture, visual effects, immersive media technologies, production and education, Jon Gress has been on the cutting edge of digital production technologies since their inceptions and has done research, development, consulting and training for VFX, Immersive,
Real-time, 3D, CGI, 360 Degree, Virtual Reality (VR), Augmented Reality (AR), Stereoscopic 3D,
Photogrammetry, Dense Mapping, 3D Scanning, 3D Printing, Motion Tracking, Motion Control, Motion Capture, Live Action/Real-Time Animation, Game Engine VFX Integration for Motion Pictures, TV, Internet Media, Marketing & Advertising, Communications and Education.
The Metaverse Construction Company LLC provides clients with turn-key, next-gen, fully immersive, real-time virtual environments for multi-user events, meetings, trainings, showrooms, enterprise, education, entertainment and other Metaverse experiences.
Jon has trained thousands of filmmakers and visual effects artists from all over the world, who have gone on from his training to secure jobs in top visual effects companies and have worked on blockbuster movies and award winning television series including:
24, 47 Ronin, Almost Human, Ant Man, Assassin’s Creed, Captain America, Conan The Barbarian, CSI, Die Hard, Dredd, Fringe, Game of Thrones, GI Joe, Godzilla, Hansel and Gretel: Witch Hunters, Harry Potter, Hawaii Five-O, Hugo, Iron Man, James Bond, John Carter, Life of Pi, Lost, MIB 3, Mirror Mirror, Narnia,
Need for Speed, Oblivion, Olympus Has Fallen, Oz, Pacific Rim, Pirates of the Caribbean, Riddick, RIPD, Serenity, Snow White and the Huntsman, Spiderman, Stolen, Superman, Star Trek, Star Wars, Terra Nova, The Avengers, The Curious Case of Benjamin Button, The Expendables, The Fast and the Furious,
The Great Gatsby, The Green Hornet, The Green Lantern, The Hobbit, The Hulk, The Hunger Games, The Mechanic, The Twilight Saga, The Walking Dead, The Wolf of Wall Street, Thor, Titanic, Total Recall, Transformers, White House Down, Wolverine, X-Men, and many many more). ( <—feel free to pare this list down, this was what was on my Author bio) Jon is a member of The Visual Effects Society (a global professional honorary society and the entertainment industry’s only organization representing the full breadth of visual effects practitioners with over 4,000 members in more than 40 countries worldwide), co-chair for the global VRARA Universities & Colleges Committee, member of the Virtual Worlds Society and Themed Entertainments Association, a published Pearson Higher Education author (“Digital Visual Effects & Compositing”, the complete college curriculum textbook & instructor’s guide used in colleges all over the world), has been a regular writer/columnist for motion picture industry trade publications and has produced, been a keynote speaker & evangelist for motion picture visual effects and immersive production technologies, directed and supervised hundreds of motion picture, television, VFX and cutting edge interactive multimedia & immersive productions (for institutions ranging from small independent to Fortune 100) since 1995. Jon was previously the Academic Director for The Digital Animation & Visual Effects School at Universal Studios, Orlando FL bringing them decades of expertise, research and development in cutting edge motion picture visual effects, real-time, immersive, and visualization technologies such as 3D Stereoscopic Imaging, 3D Photogrammetry, 360 & 180 VR photo/video, 3D motion tracking, capture & motion control, the integration of these into real-time visualization, VR, AR, MxR & Virtual Production development for Motion Pictures, Games, 3D Visual Effects and Fully Immersive Virtual Environments.